<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Agents on Samurai of Kaizen</title><link>https://qa.jasutin.site/tags/agents/</link><description>Recent content in Agents on Samurai of Kaizen</description><generator>Hugo</generator><language>en</language><lastBuildDate>Sun, 26 Apr 2026 12:00:00 +0200</lastBuildDate><atom:link href="https://qa.jasutin.site/tags/agents/index.xml" rel="self" type="application/rss+xml"/><item><title>Agentic Superpowers</title><link>https://qa.jasutin.site/logbook/agentic-superpowers/</link><pubDate>Sun, 26 Apr 2026 12:00:00 +0200</pubDate><guid>https://qa.jasutin.site/logbook/agentic-superpowers/</guid><description>&lt;blockquote&gt;
&lt;p&gt;Many hands, one line.&lt;br&gt;
Fewer speeches.&lt;br&gt;
Better handoffs.&lt;/p&gt;
&lt;/blockquote&gt;
&lt;p&gt;Most agent demos fail in the same way: one oversized prompt pretends to be a team. It looks impressive for a minute, then collapses under memory loss, muddled responsibility, or plain confusion.&lt;/p&gt;
&lt;p&gt;The useful version is less dramatic. Give each worker a narrow role. Make the handoff explicit. Write down what changed. Keep the next step visible. The system improves the moment every participant stops guessing what the others meant.&lt;/p&gt;</description></item></channel></rss>